Summer Motocross
Moto cross d'été, 3D réaliste — la 2e machine commandée à JARVIS et fabriquée EN DIRECT : 16 assets IA + vidéo bonus, math réelle vérifiée. Ordre CK-MRNEI5TO-Y25Q.
Fiche technique
id : moto_cross v0.1.0
lines 5×3
20 paylines wincap ×5000
11 symboles features : freeSpins · bonusBuy · autoplay · turbo
Mode Coût RTP Hit rate Max win base ×1 0.96 40.8 % ×62 bonusbuy ×100 0.96 97.1 % ×541
math : publish_files/index.json (generate_lines.py seed=20260717, sims base=200000 buy=40000)
Fonds + bg.base · landscape motocross_bg_base_landscape.webp + bg.base · portrait motocross_bg_base_portrait.webp + bg.bonus · landscape motocross_bg_bonus_landscape.webp + bg.bonus · portrait motocross_bg_bonus_portrait.webp Cadre & UI + frame.reels motocross_frame_reels.webp Symboles + symbol.high.01 · idle motocross_symbol_high_01_idle.webp + symbol.high.01 · win motocross_symbol_high_01_win.webp + symbol.high.02 · idle motocross_symbol_high_02_idle.webp + symbol.high.02 · win motocross_symbol_high_02_win.webp + symbol.high.03 · idle motocross_symbol_high_03_idle.webp + symbol.high.03 · win motocross_symbol_high_03_win.webp + symbol.high.04 · idle motocross_symbol_high_04_idle.webp + symbol.high.04 · win motocross_symbol_high_04_win.webp + symbol.low.01 · idle motocross_symbol_low_01_idle.webp + symbol.low.01 · win motocross_symbol_low_01_win.webp + symbol.low.02 · idle motocross_symbol_low_02_idle.webp + symbol.low.02 · win motocross_symbol_low_02_win.webp + symbol.low.03 · idle motocross_symbol_low_03_idle.webp + symbol.low.03 · win motocross_symbol_low_03_win.webp + symbol.low.04 · idle motocross_symbol_low_04_idle.webp + symbol.low.04 · win motocross_symbol_low_04_win.webp + symbol.low.05 · idle motocross_symbol_low_05_idle.webp + symbol.low.05 · win motocross_symbol_low_05_win.webp + symbol.scatter · idle motocross_symbol_scatter_idle.webp + symbol.scatter · win motocross_symbol_scatter_win.webp + symbol.wild · idle motocross_symbol_wild_idle.webp + symbol.wild · win motocross_symbol_wild_win.webp Boutons + ui.auto · default motocross_ui_auto_default.webp + ui.auto · pressed motocross_ui_auto_pressed.webp + ui.buy · default motocross_ui_buy_default.webp + ui.buy · pressed motocross_ui_buy_pressed.webp + ui.info · default motocross_ui_info_default.webp + ui.info · pressed motocross_ui_info_pressed.webp + ui.plaque motocross_ui_plaque.webp + ui.sound · default motocross_ui_sound_default.webp + ui.sound · pressed motocross_ui_sound_pressed.webp + ui.spin · default motocross_ui_spin_default.webp + ui.spin · pressed motocross_ui_spin_pressed.webp + ui.turbo · default motocross_ui_turbo_default.webp + ui.turbo · pressed motocross_ui_turbo_pressed.webp Cinématique + video.bonusIntro motocross_video_bonusintro.mp4
Panneaux + bonus.panel motocross_bonus_panel.webp Sons + bgm.main motocross_audio_bgm_main.wav + sfx.bigwin motocross_audio_bigwin.wav + sfx.bonustrigger motocross_audio_bonustrigger.wav + sfx.click motocross_audio_click.wav + sfx.error motocross_audio_error.wav + sfx.reelstop motocross_audio_reelstop.wav + sfx.rollup motocross_audio_rollup.wav + sfx.rollupEnd motocross_audio_rollup_end.wav + sfx.scatter motocross_audio_scatter.wav + sfx.spin motocross_audio_spin.wav + sfx.win motocross_audio_win.wav
Remplacer un asset : glissez-déposez le nouveau fichier sur sa carte dans le
panneau Factory (local, onglet Assets) — renommage et installation automatiques, l'ancien passe en .bak.
Ou demandez la modification à JARVIS (« change le cadre de Hell Hounds », etc.).
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